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I loved working on Ride! The show wanted to tack Norman's adventures across America with a cool worn and tattered looking kind of map and a hi-tech information grid overlayed on top. I stitched together maps with a huge resolution that would allow me to push in to individual city blocks. Everything lived in a single 2.5D comp so I could easily animate text writing on or markers lines drawing on in one comp, and then just drop them into the master 2.5D comp and they would move right along on the adventure.

I also designed an exciting light leak transition that I combined with lens blurs and some gritty texture to keep the excitement moving

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